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While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
A Ghost of Yotei developer discusses how they'll keep the open world interesting, with lessons learned from Ghost of Tsushima ...
The first place US shoppers should be bookmarking ahead of pre-orders opening is the PS5 Slim PlayStation Direct link, as ...
It seems like PS5 players can expect to spend several hours in Sucker Punch and Sony Interactive Entertainment’s upcoming ...
The map in Ghost of Yotei will be similar in size to the one in Ghost of Tsushima, but the developers have made sure that the ...
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
Ghost of Yotei developer Sucker Punch has revealed in a brand new interview roughly how long it will take to finish the game.
But the big draw is the exclusive, 100-ounce Ghost of Yotei popcorn bucket modeled after a traditional Japanese rice bucket.
Ghost of Yotei is one of the most anticipated video game releases of the year. The sequel to Ghost of Tsushima is adding a ...
There's been a fair number of PS5 accessories, like the limited-edition covers, released during the console's five-year ...